NOT.SAFE.IN.HELL

NOT.SAFE.IN.HELL (abbreviated as NSIH) is a planned survival roguelike horror game by GJ-Lewis X.

According to GJ, the game will set in the "most gruesome" depiction of Hell, containing texture designs edited after real-life photos for heavy macabre imagery. There will be series of multiple demos for the full expanded game for promotions, starting with a short free-to-play version.

Development
A few amount of assets and details are revealed in The Haunted PS1's Discord server around the time after GJ joined the community on 2020. However, due to technical issues with his Window 7 laptop's poor status and damaged batteries, GJ will not start the game's development, so to save more time, he spends occasional days creating texture/sprite assets and drawing concept sketches to show how the game could look like.

With a new laptop he got on his birthday on November 2021, GJ is currently practicing his game development skills while planning to make and release a shorter backdoor teaser game to NOT.SAFE.IN.HELL.

Trivia

 * Each three vertical bar-like symbols in the game's logo are a Hebrew number for 6, connecting into a demonic number: 666. Some early designs for the logo feature assets from demon sigils.
 * The game's title and abbreviation are a play on the internet slang NSFW (Not Safe For Work) and NSFL (Not Safe For Life), hence the game's intended content. GJ once considers to rename the title as NOT.SAFE.FOR.HELL but decides to keep the original title.
 * The game was originally intended to use two-dimensional sprites for NPCs, items, and environments, but due to issues with getting the enemy angle views and walk animations accurate during pre-production testing stages, GJ ultimately drops the idea in favor of complete 3D models.